162 research outputs found

    Interactivity and the ‘Cyber-Fan’: An Exploration of Audience Involvement Within the Electronic Fan Culture of the Internet

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    This study investigates the relatively new uses of the Internet by television fans for keeping up with their favorite television programs and for interacting with other fans through on-line channels of interpersonal communication. A distinction is made between traditional television fans and a newly emerging segment of the fan population that routinely uses the Internet to supplement the viewing of their favorite television program. The name cyber-fan is used to describe this savvy and innovative member of television fandom. The study was designed within a uses and gratifications framework in an effort to specifically observe the behavior of cyber-fans within the electronic fan culture of the Internet. A web-based survey was designed and administered via the Internet during the three and a half-week period from October 13 to November 3, 1998. A total of 3,041 respondents participated in the study. The large majority of the respondents were female (64.5%). Several hypotheses were tested in an effort to explore potential relationships between television viewing involvement and interpersonal communication activity via the Internet. The three television involvement variables were favorite program affinity, parasocial interaction and post-viewing cognition. The three interpersonal communication variables were Internet affinity, interactivity, and interpersonal communication satisfaction. Statistically significant and positive associations were identified between interactivity and parasocial interaction (r = .339, p \u3c .01), interactivity and interpersonal communication satisfaction (r = .750, p \u3c .01), post-viewing cognition and interactivity (r = .331, p \u3c .01), post-viewing cognition and interpersonal communication satisfaction (r = .312, p \u3c .01), parasocial interaction and interpersonal communication satisfaction (r = .357, p \u3c .01), and parasocial interaction and post-viewing cognition (r = .692, p \u3c .01). In addition, mild to moderate associations were found between several instrument television viewing motives and one or more of the three television viewing involvement measures. The study also found that the authors of television fan pages were more interactive in their on-line interpersonal communication with others then subjects who had not created their own personal fan site. Several significant differences were also observed between the male and female segments of the sample population. Females were found to be more interactive in their on-line interpersonal communication activity than males. They also demonstrated a higher degree of involvement with their favorite television programs then did their male counter-parts. The study also produced a great deal of preliminary exploratory data on television and Internet uses by cyber-fans for extending their involvement with their favorite television programs

    Two-loop part of the rational homotopy of spaces of long embeddings

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    Arone and Turchin defined graph-complexes computing the rational homotopy of the spaces of long embeddings. The graph-complexes split into a direct sum by the number of loops in graphs. In this paper we compute the homology of its two-loop part.Comment: 19 pages, 2 figures. (No changes with previous version

    The Short-term Memory (D.C. Response) of the Memristor Demonstrates the Causes of the Memristor Frequency Effect

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    A memristor is often identified by showing its distinctive pinched hysteresis curve and testing for the effect of frequency. The hysteresis size should relate to frequency and shrink to zero as the frequency approaches infinity. Although mathematically understood, the material causes for this are not well known. The d.c. response of the memristor is a decaying curve with its own timescale. We show via mathematical reasoning that this decaying curve when transformed to a.c. leads to the frequency effect by considering a descretized curve. We then demonstrate the validity of this approach with experimental data from two different types of memristors.Comment: Conference paper, to appear in CASFEST 2014 June, Melbourn

    A streaming audio mosaicing vocoder implementation

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    This paper introduces a new extension to the concept of Audio Mosaicing, a process by which a set of unrelated sounds are blended together to form a new audio stream of shared sonic characteristics. The proposed approach is based on the algorithm that underlies the well-known channel vocoder, that is, it splits the input signals into frequency bands, which are then processed individually, and then recombined to form the output. In a similar manner, our mosaicing scheme first uses filterbanks to decompose the set of input audio segments. Then, it introduces the use of Dynamic Time Warping to perform the matching process across the filterbank outputs. Following this, the re-synthesis stage includes a bank of Phase Vocoders, one for each frequency band to facilitate targeted spectral and temporal musical effects prior to recombination. Using multiple filterbanks means that this algorithm lends itself well to parallelisation and it is also shown how computational efficiencies are achieved that permit a real-time implementation

    A streaming audio mosaicing vocoder implementation

    Get PDF
    This paper introduces a new extension to the concept of Audio Mosaicing, a process by which a set of unrelated sounds are blended together to form a new audio stream of shared sonic characteristics. The proposed approach is based on the algorithm that underlies the well-known channel vocoder, that is, it splits the input signals into frequency bands, which are then processed individually, and then recombined to form the output. In a similar manner, our mosaicing scheme first uses filterbanks to decompose the set of input audio segments. Then, it introduces the use of Dynamic Time Warping to perform the matching process across the filterbank outputs. Following this, the re-synthesis stage includes a bank of Phase Vocoders, one for each frequency band to facilitate targeted spectral and temporal musical effects prior to recombination. Using multiple filterbanks means that this algorithm lends itself well to parallelisation and it is also shown how computational efficiencies are achieved that permit a real-time implementation

    CsoundEmscripten: An Audio Software API for the Web

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    Document is abstract submission for conference, see pdf downloa

    WebAssembly AudioWorklet Csound

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    This paper describes WebAssembly AudioWorklet (WAAW) Csound, one of the implementations of Web Audio Csound. We begin by introducing the background to this current implementation, stemming from the two first ports of Csound to the web platform using Native Clients and asm.js. The technology of WebAssembly is then introduced and discussed in its more relevant aspects. The AudioWorklet interface of Web Audio API is explored, together with its use in WAAW Csound. We complement this discussion by considering the overarching question of support for multiple platforms, which implement different versions of Web Audio. Some initial examples of the system are presented to illustrate various potential applications. Finally, we complement the paper by discussing current issues that are fundamental for this project and others that rely on the development of a robust support for WASM-based audio computing
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