162 research outputs found
Interactivity and the ‘Cyber-Fan’: An Exploration of Audience Involvement Within the Electronic Fan Culture of the Internet
This study investigates the relatively new uses of the Internet by television fans for keeping up with their favorite television programs and for interacting with other fans through on-line channels of interpersonal communication. A distinction is made between traditional television fans and a newly emerging segment of the fan population that routinely uses the Internet to supplement the viewing of their favorite television program. The name cyber-fan is used to describe this savvy and innovative member of television fandom.
The study was designed within a uses and gratifications framework in an effort to specifically observe the behavior of cyber-fans within the electronic fan culture of the Internet. A web-based survey was designed and administered via the Internet during the three and a half-week period from October 13 to November 3, 1998. A total of 3,041 respondents participated in the study. The large majority of the respondents were female (64.5%).
Several hypotheses were tested in an effort to explore potential relationships between television viewing involvement and interpersonal communication activity via the Internet. The three television involvement variables were favorite program affinity, parasocial interaction and post-viewing cognition. The three interpersonal communication variables were Internet affinity, interactivity, and interpersonal communication satisfaction. Statistically significant and positive associations were identified between interactivity and parasocial interaction (r = .339, p \u3c .01), interactivity and interpersonal communication satisfaction (r = .750, p \u3c .01), post-viewing cognition and interactivity (r = .331, p \u3c .01), post-viewing cognition and interpersonal communication satisfaction (r = .312, p \u3c .01), parasocial interaction and interpersonal communication satisfaction (r = .357, p \u3c .01), and parasocial interaction and post-viewing cognition (r = .692, p \u3c .01).
In addition, mild to moderate associations were found between several instrument television viewing motives and one or more of the three television viewing involvement measures. The study also found that the authors of television fan pages were more interactive in their on-line interpersonal communication with others then subjects who had not created their own personal fan site. Several significant differences were also observed between the male and female segments of the sample population. Females were found to be more interactive in their on-line interpersonal communication activity than males. They also demonstrated a higher degree of involvement with their favorite television programs then did their male counter-parts. The study also produced a great deal of preliminary exploratory data on television and Internet uses by cyber-fans for extending their involvement with their favorite television programs
Two-loop part of the rational homotopy of spaces of long embeddings
Arone and Turchin defined graph-complexes computing the rational homotopy of
the spaces of long embeddings. The graph-complexes split into a direct sum by
the number of loops in graphs. In this paper we compute the homology of its
two-loop part.Comment: 19 pages, 2 figures. (No changes with previous version
The Short-term Memory (D.C. Response) of the Memristor Demonstrates the Causes of the Memristor Frequency Effect
A memristor is often identified by showing its distinctive pinched hysteresis
curve and testing for the effect of frequency. The hysteresis size should
relate to frequency and shrink to zero as the frequency approaches infinity.
Although mathematically understood, the material causes for this are not well
known. The d.c. response of the memristor is a decaying curve with its own
timescale. We show via mathematical reasoning that this decaying curve when
transformed to a.c. leads to the frequency effect by considering a descretized
curve. We then demonstrate the validity of this approach with experimental data
from two different types of memristors.Comment: Conference paper, to appear in CASFEST 2014 June, Melbourn
A streaming audio mosaicing vocoder implementation
This paper introduces a new extension to the concept of Audio Mosaicing, a process by which a set of unrelated sounds are blended together to form a new audio stream of shared sonic characteristics. The proposed approach is based on the algorithm that underlies the well-known channel vocoder, that is, it splits the input signals into frequency bands, which are then processed individually, and then recombined to form the output. In a similar manner, our mosaicing scheme first uses filterbanks to decompose the set of input audio segments. Then, it introduces the use of Dynamic Time Warping to perform the matching process across the filterbank outputs. Following this, the re-synthesis stage includes a bank of Phase Vocoders, one for each frequency band to facilitate targeted spectral and temporal musical effects prior to recombination. Using multiple filterbanks means that this algorithm lends
itself well to parallelisation and it is also shown how computational efficiencies are achieved that permit a real-time implementation
A streaming audio mosaicing vocoder implementation
This paper introduces a new extension to the concept of Audio Mosaicing, a process by which a set of unrelated sounds are blended together to form a new audio stream of shared sonic characteristics. The proposed approach is based on the algorithm that underlies the well-known channel vocoder, that is, it splits the input signals into frequency bands, which are then processed individually, and then recombined to form the output. In a similar manner, our mosaicing scheme first uses filterbanks to decompose the set of input audio segments. Then, it introduces the use of Dynamic Time Warping to perform the matching process across the filterbank outputs. Following this, the re-synthesis stage includes a bank of Phase Vocoders, one for each frequency band to facilitate targeted spectral and temporal musical effects prior to recombination. Using multiple filterbanks means that this algorithm lends
itself well to parallelisation and it is also shown how computational efficiencies are achieved that permit a real-time implementation
CsoundEmscripten: An Audio Software API for the Web
Document is abstract submission for conference, see pdf downloa
Audio Transformations for the Enhancement of a Multiband Mosaicing Algorithm and Textures
Document is abstract submission for conference, see pdf downloa
Audio Transformations for the Enhancement of a Multiband Mosaicing Algorithm and Textures
Document is abstract submission for conference, see pdf downloa
WebAssembly AudioWorklet Csound
This paper describes WebAssembly AudioWorklet (WAAW)
Csound, one of the implementations of Web Audio Csound.
We begin by introducing the background to this current implementation, stemming from the two first ports of Csound
to the web platform using Native Clients and asm.js. The
technology of WebAssembly is then introduced and discussed in its more relevant aspects. The AudioWorklet interface of Web Audio API is explored, together with its use in
WAAW Csound. We complement this discussion by considering the overarching question of support for multiple platforms, which implement different versions of Web Audio.
Some initial examples of the system are presented to illustrate various potential applications. Finally, we complement
the paper by discussing current issues that are fundamental
for this project and others that rely on the development of
a robust support for WASM-based audio computing
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